Jens Pfau



Since 2012 I have been working in the space business unit of CGI, formerly Logica, as a senior software engineer. Currently, I am involved in the development of the mission control system for the Galileo navigation satellite system. As part of this role I provide on-site and launch support to the European Space Agency, the German space agency DLR, and the French space agency CNES. I am also a key contributor to internal research projects that investigate the application of agent systems in space operations.

In mid 2012 I completed a Ph.D. in the Department of Computing and Information Systems at The University of Melbourne, Australia. My supervisors were Michael Kirley, Liz Sonenberg, and Yoshi Kashima. My work built on various artificial intelligence concepts and technologies to create agent-based and cognitive models of human social behavior. I was also a research assistent in the Department of Psychology, working with Yoshi Kashima and Liz Sonenberg on computational models of the implicit transmission of embodied culture.

I received a Bachelor's degree in 2006 and a Master's degree in 2008 from Darmstadt University of Technology, Germany. For the completion of my Master's thesis, I spent six months at The University of Melbourne. I also spent time in Sweden and Poland during my studies. The focus of my degrees was on software engineering, artificial intelligence, and distributed systems.


Academic Activities

Working Papers


[16] F. Gotter and J. Pfau. Retaining the operational status of a space mission during the loss of the main control system using virtualization. In 13th International Conference on Space Operations 2014. American Institute of Aeronautics and Astronautics, 2014. [ bib | .pdf ]
[15] J. Pfau, S. Karim, M. Kirley, and L. Sonenberg. Improving cognitive agent decision making: Experience trajectories as plans. Web Intelligence and Agent Systems: An International Journal, 12:267-287, 2014. [ bib ]
[14] J. Pfau, Y. Kashima, and L. Sonenberg. Towards agent-based models of cultural dynamics: A case of stereotypes. In V. Dignum and F. Dignum, editors, Perspectives on Culture and Agent-based Simulations, volume 3 of Studies in the Philosophy of Sociality, pages 129-147. Springer International Publishing, Berlin, Germany, 2014. [ bib ]
[13] J. Pfau, T. Miller, and L. Sonenberg. Modelling and using common ground in human-agent collaboration during spacecraft operations. In 13th International Conference on Space Operations 2014. American Institute of Aeronautics and Astronautics, 2014. [ bib | .pdf ]
[12] J. Pfau, M. Kirley, and Y. Kashima. The co-evolution of cultures, social network communities, and agent locations in an extension of Axelrod’s model of cultural dissemination. Physica A: Statistical Mechanics and its Applications, 392(2):381 - 391, 2013. supplementary material: [ bib | .pdf ]
[11] J. Pfau. Towards Computational Models of Cultural Dynamics Based on the Grounding Model of Cultural Transmission. PhD thesis, University of Melbourne, 2012. [ bib | .pdf ]
[10] J. Pfau, M. Kirley, and Y. Kashima. An agent-based model of stereotype communication. In Stephen Cranefield and Insu Song, editors, Agent Based Simulation for a Sustainable Society and Multi-agent Smart Computing, volume 7580 of Lecture Notes in Computer Science, pages 32-47. Springer Berlin Heidelberg, 2012. supplementary material: [ bib ]
[9] J. Pfau, L. Sonenberg, and Y. Kashima. Towards a computational formalism for a grounding model of cultural transmission. In Proceedings of the 2012 ASE/IEEE International Conference on Social Computing (SocialCom2012), pages 383-391. IEEE Computer Society, 2012. [ bib | .pdf ]
[8] M. J. Songhori, J. Pfau, S.-J. S. Yang, and A. Smith. Effects of topological features of complex supply networks on the efficiency of coordination among firms. In Proceedings of the 10th ANZAM Operations, Supply Chain and Services Management Symposium, 2012. to appear. [ bib | .pdf ]
[7] J. Pfau, M. Kirley, and Y. Kashima. Globalization and Cultural Diversity. In A. Ernst and S. Kuhn, editors, Proceedings of the 3rd World Congress on Social Simulation. Scientific Advances in Understanding Societal Processes and Dynamics WCSS2010 (CD-ROM), Kassel, Germany, 2010. Center for Environmental Systems Research, University of Kassel. Best Student Paper Award, supplementary material: [ bib | .pdf ]
[6] G. Rezaei, J. Pfau, and M. Kirley. Distributed advice-seeking on an evolving social network. In Proceedings of the 2010 IEEE/WIC/ACM International Conference on Intelligent Agent Technology, 2010. [ bib | .pdf ]
[5] G. Rezaei, M. Kirley, and J. Pfau. Evolving Cooperation in the N-player Prisoner's Dilemma: A Social Network Model. In K. B. Korb, M. Randall, and T. Hendtlass, editors, Artificial Life: Borrowing from Biology (ACAL), volume 5865 of Lecture Notes in Computer Science, pages 32-42. Springer-Verlag, Berlin, Germany, 2009. [ bib | .pdf ]
[4] G. Rößling, S. Mehlhase, and J. Pfau. A Java API for Creating (not only) AnimalScript. In Guido Rößling and J. Ángel Velázquez-Iturbide, editors, Proceedings of the Fifth Program Visualization Workshop (PVW 2008), volume 224 of Electronic Notes in Theoretical Computer Science, pages 15-25. Elsevier Science Publishers B.V., Amsterdam, The Netherlands, 2009. [ bib | .pdf ]
[3] J. Pfau. Plans as a Means for Guiding a Reinforcement Learner. Master's thesis, Technische Universität Darmstadt, Darmstadt, Germany, 2008. [ bib | .pdf ]
[2] G. Rößling, S. Mehlhase, and J. Pfau. Java-basierte Erstellung von Algorithmenanimationen. In Christoph Rensing and Rößling, editors, Proceedings der Pre-Conference Workshops der 5. e-Learning Fachtagung Informatik (DeLFI 2007), pages 77-84, Berlin, Germany, 2007. Logos Verlag. [ bib | .pdf ]
[1] S. Mehlhase and J. Pfau. Development of a Flexible Object Model for a Gaming Framework. Bachelor's thesis, Technische Universität Darmstadt, Darmstadt, Germany, 2006. [ bib | .pdf ]